With the tangled woodlands of the Narlmarches to the west and the rugged hills of the Kamelands to the east, the Greenbelt is a haven for bandits. The lack of dangerous inhabitants other than indigenous tribes of kobolds and mites makes this the safest of the four regions for “freelance banditry.” To the south, tribes of trolls and more dangerous creatures provide a quite effective buffer between Brevoy and Mivon.
Below are notable discoveries by the party in the Greenbelt.
Oleg’s Trading Post
Oleg’s Trading Post is located at the southern edge of Rostland (and thus Brevoy). To the south, the green line of the Narlmarches looms only a few miles away. Owned and operated by a stern and somewhat unimaginative man named Oleg Leveton and his wife Svetlana Leveton, the trading post’s remote location and inconvenient distance from a major river has prevented it from realizing significant financial success.
Amid an overgrown section of blackberries lies a hidden cairn of stones marking the grave of a long forgotten soul.
Although the Greenbelt is far from safe, the seclusion promised is too much to resist for some, such as local eccentric and potion-maker Bokken. His manner is that of a nervous bird or a jittery child, and his speech is swift and clipped as if he’s eager to finish every conversation he starts.
Temple of the Elk
The thick tangle of brambles gives way into a large clearing in the woods, its border partially defined by ruined stone pillars. The western face of the clearing is dominated by a looming, upthrust ridge of rock, nearly 300 feet across and rising to a moss-topped height of 100 feet at the center. The side of this towering boulder facing the clearing has been carved in the likeness of an immense elk, its antlers drooping down from its weathered face to frame a 50-foot-wide cave entrance. A flight of stone steps leads up to this cave entrance from the forest clearing – both the steps and elk face feel quite old and are thickly encrusted with layers of moss. A 50-foot-long oval pool sits in the middle of the clearing, its waters crystal clear.
A particularly rocky crag rises from the hills here. At the crag’s base is an overgrown 5-foot-wide crack that leads down 20 feet to a 30-foot-diameter cave. The cave wall directly across from the entrance sparkles slightly as it is a vein of gold.
Statue of Erastil
A 15-foot-tall statue of Erastil stands near the edge of the Narlmarches, partially overgrown at the base but towering above the surrounding shrubbery. A worshiper of Erastil feels safe and at peace within 60 feet of this statue, and no wild animals will approach within that range.
The ground just east of the Skunk River here slumps away into a soggy mire, notable for the fact that a pair of ruined stone buildings jut from the soggy ground. These buildings have been claimed by a lone boggard and his monstrous frog-like pet, a tusked slurk.
Thorn Ford Camp
The Thorn Ford Camp is relatively large, and well defended by numerous hidden platforms placed in the trees. The camp itself is about 60 feet from the Thorn’s north bank – a path winds alongside a shallow creek that leads directly up to the campsite. This path continues for another 200 feet north of the camp before turning into a standard game trail.
Today, Nettles’ Crossing is a soggy abandoned remnant. A thick, sagging rope still hangs across the river, all that remains of the bridge that once spanned it. A signpost at either end of the ruined bridge reads “Nettles Crossing – 5 coppers – ring bell for service.” A rusty bell hangs by each sign. On the south bank of the river, the crumbled remains of a burnt-down wooden building are slowly being overgrown by encroaching vegetation.
Several sandy islets create a ford across this remote section of the Skunk River. The sandy islands make for a natural choke point in the river, but the thick piles of rubble, branches, leaves, and dead bodies that partially block the river’s flow are anything but natural – they compose a nest for the former pair of mated tatzlwyrms.
The name of the Sootscale kobold tribe changes each time their chieftain changes – currently, they are ruled by Chief Sootscale, and so are known as the Sootscale kobolds. They have lived in this old silver mine in the side of a hill just north of the Shrike River for several decades, periodically clashing with bandits or mites or trappers but always enduring even through the most disastrous of times. The Sootscales all have dark gray or black scales, and have a particular fondness for swimming in the Shrike River and catching fish with their tiny teeth.
The Old Sycamore
Looming over all the hills in the northern Kamelands, a graying hulk of a sycamore tree clings precariously to its last years of life. The 100-foot-tall tree is a well known landmark and is visible for miles around.
The Stag Lord’s Fort